This is the first of a series of development diaries for Vietcong 2 and I am Jarek Kolar, lead game designer of Pterodon. Today's subject, weapons... Importance of the weapons in the fps game First of ...
Alexander Lee is creative partner at Kempt Games, a studio that's attempting to democratically develop its latest game: Bar Fight Live. For a studio that prides itself on giving players that first ...
The in-development word game "Character Limit" faced testers in the last two months, but as TestFlight got underway, an unexpected game convention opportunity went especially well. Back in early ...
In this designer diary, we’ll be talking about how and why we set Universe at War: Earth Assault on near-present Earth, instead of in the distant future, the near to distant past, or in a galaxy far, ...
Don't miss the Story Development Diary for Samson, an upcoming open-world action-adventure game developed by Liquid Swords. Players will hear straight from the developers on the process of bringing ...
See how EA Victory is modernising the units first seen in Generals in this new Command & Conquer development diary. Command & Conquer is a free-to-play reboot of the classic RTS series. It is expected ...
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Didn't get into the APB beta? New shots not enough to please you? Take this development diary instead: it's all we've got left. The diary shows off the game's UI a fair bit, as well as a lot of ...
As revealed during Future Games Show Spring Showcase 2024, join members of the development team at Unchained Entertainment for a deep dive into Final Stand: Ragnarok. The team gives an update and what ...