You’d think that synchronizing the clocks across a fleet of modern servers is a solved problem, but it’s actually quite a hard challenge to solve, especially if you want to get to nanosecond accuracy.
is an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories. If Clockwork Aquario had come out in ...
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