时隔一年,游戏引擎供应商Unity推出的Runtime费用政策被宣告废止。 9月12日,Unity宣布,这项根据游戏安装数量计算的“人头费”被即刻废止。与此同时,Unity宣布调整各个版本的收费政策,Pro和Enterprise的订阅价格将上调,而Personal的免费范围将扩大。 2023年 ...
Their planned introduction of a new Unity Runtime Fee - effectively charging Unity users a new per-install $0.20 for each user - has taken it's tens of thousands of users by surprise and gone down ...
Unity’s Runtime Fee is officially dead in the water. Exactly one year after its infamous announcement, new CEO Matt Bromberg has made his stamp on the firm - to end the madness and, to coin a sporting ...
Unity has been doing some major backflips in the last week since it announced a new Runtime Fee policy that would charge developers a fee for every copy of their game that was installed past a certain ...
TL;DR: As predicted, Unity has changed course on its Unity Runtime Fee after severe backlash from the community and weeks of bad press. It reformulated the maligned monetization plan in a way that ...