Valve’s Index Controllers have the potential to be a huge leap forward for motion-tracked controls and virtual reality, but it’ll take patience—and a lot more developer support—before they’re a ...
I started with CNET reviewing laptops in 2009. Now I explore wearable tech, VR/AR, tablets, gaming and future/emerging trends in our changing world. Other obsessions include magic, immersive theater, ...
Accidentally breaking a motion controller or finding out your all-important headset cable has been chewed through by a pet can ruin anyone’s day, especially for a device as costly as Valve Index. Now ...
Having used Oculus’ incredibly convenient inside-out tracking system on the Rift S and Quest, it was genuinely a drag to go back to setting up external sensors. However, the Lighthouse 2.0 base ...
is a senior tech and policy editor focused on online platforms and free expression. Adi has covered virtual and augmented reality, the history of computing, and more for The Verge since 2011. The ...
Valve has been on the forefront of VR software tech for several years now, but up until recently, have taken a more backseat approach to the hardware side of the business. Beginning last week, Valve’s ...
Where does virtual reality go next? Right now there seem to be two paths: portable and self-contained headsets like the Oculus Quest or those connected to computers and consoles like the Rift and ...
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